Nothing much else to say. Characters in the final team: Apologies for the bad images, I need to get an SD card reader at some point. Only thing is he was breaking bows as crazy. She does her job super well. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Once it got going, he wiped out huge portions of the map through innate long range and tons of crits. Often, the optimal builds advice comes off to someone like me as "if you do anything else you're not gonna make it". Mid: Damage ALL RIGHTS RESERVED. 56 is that tremendously difficult and long fantasie for piano and orchestra, written for Annette Essipoff, and played here by Julia Riv-King. Congrats on your first Maddening. Rally Speed and Strength is not a trivial combination, I'd say it's OP even. Press J to jump to the feed. Solid throughout and honestly since Thief class shes been extremely strong and gets hit very little. noble -> monk -> mage -> wyvern rider -> wyvern lord. I generally play each game on the highest, reasonable(looking at you Awakening and Radiant Dawn), difficulty for my first play through. Later in the game I felt that throwing her as another avoid tank would be helpful. If you want a Crit build, I would go with WarMaster. Ashe probably wants to stick as a Sniper, but if you already have someone else playing Sniper, he makes for a pretty good Assassin. Master Mage while training axe/flying, then go Wyvern Rider at Level 20. I felt that he shined for a few chapters but struggled to keep up with damage with the rest of the team. Mid: Damage, Support, Vantage/Magic Tank She becomes really fast and have great mobility. Early: Damage homework, or independent learning when in-class participation is not possible. I felt that he struggled to keep up to damage with Leonie and Ignatz. But it's also an example of looking at characters in isolation. Realistically, War Master Felix can't be used to draw out enemy attacks until lategame. My Annette was flying around one rounding enemies and couldtake a reasonable number of hits on enemy phase until chapter 16 or so. Other option is to make him a Wyvern Lord and use him as a flying lockpick if you aren't happy with the way he is developing. Kitchen, actually nvm she will just blow it up. And by the way, it's a great analysis, very useful and insightful, I don't mean there's anything wrong with it. Especially since people might want to discuss your build, but since we can link to specific comments as well, feel free to post in this thread if you prefer. NG or not, I've recruited her in every run I've done (she has similar requirements to Lysithea, which arealso in one of Byleth's proficiencies, so I've always ended up recruiting both of them), and I've found that other mages have consistently outperformed herin Part 2. She could not double Swordmasters, but she didn't get doubled by them either. Hell, I'd rather have the extra spell range to make sure I can attack without counters against units with 1-2 range weapons. Wellhere's a Maddening GD playthough i did recently. Unfortunately, you can't really have a unit perform well as both a rally unit and a mage. It's too far gone into the haze. But even still, she wasn't without use and could make a difference though her ability to ORKO faded away faster than I would have liked. Edit: no, it's from rally str. The issue is further emphasized because there's restrictions and time limits. End: Damage. Annette is missing any real Faith spells that would make Gremory worthwhile. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I built her up as a Bow Knight with a crit focus and in my case she became easily one of my most important units. This thread is one of the things that convinced me to register since Annette was definitely my Maddening BL run's MVP by a wide margin. Parked both her and Dimitri in the trees reachable from Turn 1 where they sat and killed enemies who approached, dodging most attacks. Especially because brigand leveling will give her important stat boosts. Hapi can also stay Bishop. I think the best option for her is Assassin, but anything you choose will have heavy weapon proficiency requirements. Although, if you do want to comment on a listed build, then as per forum rules don't necro-post on an an old thread. I'll admit I feel like it's a bit of a shame you caved into the DLC items just at the end like that (as selfish that is of me to say, apologies) but I get it, not judging. No, I'm not high. But also note that some builds involved a significant amount of grinding. He was even vital for Death Knight kills, but he sadly fell off. Anyway, I haven't finished a maddening run yet and I'm learning that the game is in fact quite dynamic with changing tactics from the early game compared to mid or late game. Best class option for Annette is dark knight as it gives her the most movement for dance gambit/rallies while still providing some magic utility. At their best, they have established cinema verite, mastered literary filmmaking and film noir, invented the New Wave, . (Also I helped him with some Str boost) then after Brigand mastery you get Death Blow which is nice as it gives you extra 6 strength when you initiate combat. I can imagine a high res early-game armor knight cheese much of the early game. "Damn, she's good," so I just kept using her as my main mage. This is important because his bulk was awful. Leonie was technically in the party for the end of Mid, but didn't see much happen there. Are tournament prizes a once/month thing? Just another site best class for annette maddening Hes also a monster with a bow and tends to ORKO enemies using an Iron Bow+. How did she even manage to not get 1-shot? Shes been solid for me and I love her. Thank you for any comments! Generally getting good skills will always be better than promoting as soon as you get the option to. All are eventually outfitted with Alert Stance+, Weapon Prowess, Death Blow, Darting Blow, and their respective Weapon-breaker. I didn't get very good defense or resistance on her, so she was stuck in player phase only for a long time. I have screenshots of each character on the final map but none from before that point. 13 to Ch. I've found in particular that she's one of the faster mages in the game, which means she's doubling more often in the early game than other mages (which at least originally makes up for her spell list perhaps). I used Hapi as a Dark Knight on Hard and really loved her but on Maddening Gremory is probably best so she has double Warp. Going to be using the format Graveless did since it's easy to read and goes through everything. His damage output is higher as a War Master, and is easily the highest potential damage output War Master, but until you get Quick Riposte extremely late his defense is very poor and he doesn't get access to a useful Weapon-breaker ability as a gauntlet user. Good def, speed, str, and dex. I could've used retaliation battalions instead, but keeping track of that was irritating considering how few units I had who could handle enemy phase. Early: Damage Then I made him archer just to get the +20 hit ability. If you have an account, sign in now to post with your account. But then again considering how people are able to solo Maddening, that can't possibly be the case. I realize solo depends on hogging exp on Byleth and how that gets spread out makes a difference but still? Annette is, no joke, best as a Wyvern Lord. Dedue is slow and magically-vulnerable, a bad combo in late AM. Catherine -https://i.imgur.com/7CwiAev.jpg, Class Progression: Sword Master > Assassin> Mage > Mortal Savant > Sword Master Brawling Prowess Lv5, Fistfaire, Brawl Crit +10, Death Blow, Hit +20, Final Lv 36: Highest Stats Str 35, Spd 35, Primary Items: Dragon Claws, Killer Knuckles+, Silver Gauntlets+, Battalion: Supreme Armored Co. +7PAtk, +6MAtk, +5Hit, -10Avo, +6Prt, +5Rsl, +10Cha. For Ashe, Sniper. You cannot paste images directly. Feature two pages of exercises for each lesson in the student book, grammar charts and an answer key, practice reading and interpreting real-life documents. This is a harder question to answer. strengths/weaknesses? Fire Emblem as a franchise is well known for having one or two disproportionatelystrong characters in the party at the start of the game, only for them to fall off in utility as it progresses. Ferdinand never felt particularly strong aside from Swift Strikes. She was great and I don't think much more could be said about her usefulness. ), the units getting dispatched generally dependent on weapon triangle advantage or enemy class type (e.g. You can make ballpark estimations for expected stat growth by looking at the growth rates for individual classes and making an educated guess at how long each unit will be in each class. Do you think Dark Knight would be better for the orange-haired girl? By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Abyss came out halfway through my run and I completed it towards the end, so no bonus characters or items that were relevant. As much as any other character in the game. I did my monastery sections as effectively I could until halfway through Late game. Resorts near Les Thermes de Spa, Spa on Tripadvisor: Find traveler reviews, 6,857 candid photos, and prices for resorts near Les Thermes de Spa in Spa, Belgium. Ashe also isn't a terrible pick for Dancer, as he's around for Chapter 13. Late: Damage He's also not horrible with swords/riding either. Gardening benefits were primarily strength or magic bonuses, trying to push whoever was near the Damage line over it. Funny. Images from the Roster Status and Skills pages also provide all this information neatly. And what path should I use to get Annette to be a good Wyvern lord? As an Assassin this aspect simply improves and she now also crits very often. A simple tip, but often forgotten by many. I made sure to give him Fiendish blow so that he could provide at a modest amount of damage in the few situations when I did need him to attack throughout the game but by the end he was never in that position. Ingrid seems to be a matter of RNG, last time I played blue lions she ended up super weak so I benched her. 2023 GAMESPOT, A FANDOM COMPANY. In both of my BL runs, I did the same for everyone except for Sylvain who was a mage in the first run and a dancer in the second (I did not have a dancer at all in my first run). Then as I progressed and by the time I recruited Lysithea (Ch 6 or 7 i think) I noticed that Annette's actually quite strong, despite not having any of said non-generic spells, she can still ORKO most enemies (at least so far), this is on top of her amazing rally? In the early game, his Tempest Lance was one of the only things which would reliably one round enemies. Opening on a boss with a Wo Dao+ crit allowed Ignatz to take the rest out.Claude, Class Progression: Soldier>Brigand>Archer>Sniper>Wyvern Rider>Barbarosa At the time he joined, he was rather lackluster in that he didn't have the speed to double or the strength to ORKO without a Brave Lance. She has a really rough beginning but she ends up being an absolute beast by the end. Good speed and dex means he gets powerful double hits, and his crest triggers quite frequently. I looked at what's expected for her in this build and I got average in most stats with 14 extra points of Mag. Lance Prowess Lv5, Lancefaire, Death Blow, Aegis, Swordbreaker, Final Lv 36: Highest Stats Strength 33, Cha 35, Primary Items: Gradivus, Spear of Assal, Silver Lance+, Battalion: Black Eagle Calvary +7PAtk, +20Hit, +5Avo, +5Prt, +10Cha. You can post now and register later. Sylvain had some decent early game bulk and damage. Oh, that's where the extra -1 hit comes from, the str boost affecting weight and AS. The other question that tends to nag me as someone trying Maddening for the first time, is "okay, xyz may be the best build for said character, but does that mean they'll be useless if I try something different? Late: Dodge Tank/Crowd Control But what about Wyvern Lord? ===================================================. I'm not sure what you mean by this Are you saying solo Maddening isn't optimized? Her lacking speed growth makes her struggle to be a great damage dealer as enemies get faster, despite her light weight spells, so she wants as much raw power as she can get while also having Canto to keep herself safe and mobile. I can add them later on if desired but they are still on theSwitch. Table of Contents Best Classes Protagonist Character Black Eagles House Blue Lions House Golden Deer House Ashen Wolves House Church of Seiros Knights of Seiros Non-faction Characters Other Strategy Guides I second wyvern Annette. Display as a link instead, Feel free to comment on whether any aspects made certain problematic battles easier in some way. I leave it up to the reader to go through any individual build/guide they're interested in. But Gremory is better than Bishop for the extra move and higher magic bonus. I don't know why people say she's a weak mage, she can ORKO most enemies in my run but I haven't reached the end yet. A list of best classes for each character in Fire Emblem: Three Houses. Pretty basic Battalion Vantage + Wrath for Dimitri. Her major downside was that she could not take a single hit from anyone and so I decided to give her a Retribution gambit rather than have her getting up close at any point. - Results (126 votes). Mid: Damage, Physical Tank Ispec out all of the physical flyers as dodgetanks, giving my highly mobile, extremely fastdodgetanks at all parts of the weapon triangle (Byleth - Sword, Leonie/Ingrid - Lance, Petra - Axe).
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