My player name is Oercane, I'm a casual Smite player who plays support almost exclusively. [url] => hercules PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. Please verify that you are not a bot to cast your vote. Overextending or getting ganked will result in either Baccus or Jorm dying. PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. Cooldown - 120s. This relic has 2 charges. Any Attack speed past base speeds up the recharge rate of Jormungandrs Basic Attack. ) If the target has over 2000 Health, your ability bonus damage scales up. [scoreVal] => 4 ( Though I probably didn't need to tell you that. Join the leading SMITE community.Create and share God Guides and Builds. Herc is about even with you as far as damage is concerned, and you are fully immune to his launch combo, meaning his most dangerous tool is wasted provided you aren't already out of position. Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. May even give you the killing blow with your 2 damaging abilities. ) ) ( The best thing Jorm can do against an Athena is put her down early in the game, because Athena is a menace late game with her global presence. [notes] => Cerberus hurts a lot, but you are completely immune to his ult, just like Ares. Most of the time the combo doesn't hurt and you are a giant meaty hitbox for the enemy team to chase and kill for the next 15 seconds. This can only occur once every 20 seconds. She herself doesn't threaten you directly, but she provides absurd levels of sustain in lane. Honestly, just charge her, she really can't stop you. ) Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Like Ares, if Baron solo ults you, he's an idiot. ( Smite is an online battleground between mythical gods. ) [notes] => Cthulhu and Jorm are both fairly similar in kit. [scoreVal] => 3 [god_id] => 35 1. Like a lot of hard matchups, this one is down to your partner in lane. [display_name] => Cthulhu ( Bacchus will typically go bruiser or more damage oriented later in the game, and a Polynomicon hit form him will definitely hurt. SMITEFire is the place to find the perfect build guide to take your game to the next level. [god] => Array [url] => yemoja PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. - Tainted Steel: The go to anti-heal for Jormy, especially for a lane healer like Aphro or Sylvanus. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. ) [notes] => Cabra out damages you, even in support, though that's about his only benefit. Smite is an online battleground between mythical gods. This effect lasts for 7s and can only occur once every 15s. Please consider supporting us by whitelisting us in your ad blocker! First off, lets just be clear here he does hurt early and late game, but so do you. This isn't really Cabra's best role though, and provided you can take a few hits, your best bet is to just focus him down if he charges you. You can see the most recently updated guides on the browse guides page. If she ults in a teamfight, it may still be advantageous to ult and try to knock enemies away until the ult wears off. Fafnir's AS buff is annoying, but there isn't much you can do to circumvent that except kill his ADC, which was the goal anyways. Combo 3: Venomous Haze -> Submerge -> Consuming Bellow -> The World Serpent. Good burst and bleed damage. [notes] => Obnoxious CC. Bancroft is 200 power and the lifesteal is insane. Sobek will proc your passive with his charge and his spin manuever, though he can't chuck you around. If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. If an enemy deals 10% of an Allied God's Maximum Health within the duration, the debuff's effects are increased by 10% each, stacking up to 3 times. [god] => Array ) If you kill an enemy god you gain 3 stacks and 21 gold immediately. Copyright 2019 SMITEFire | All Rights Reserved. First off, Skadi just hurts. Jorm's biggest contributions to a team are his wave clear, huge hitbox, and decent damage, and his builds need to reflect this. ( Jormungandr is a guardian God has crowd control, abilities deal high damage and Immune. Hi-Rez Studios, Inc. All rights reserved. [god_id] => 9 ) Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections. Most auto attack assassins absolutely shred him if he's out of position. [god] => Array Jorm thrives as a front line bruiser character. Strong and Fast Basic attack damage. He's obnoxious and you really can't do anything to pressure him. [god_id] => 26 AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30. 3,485 views Feb 7, 2021 59 Dislike Share Garza Gaming Channel 4.13K subscribers This. At the end of the channel Jormungandr roars dealing damage to all Enemies, trembling and slowing Enemy gods by 30% for 1.5s. Fire a bolt that travels 70 units, stopping on first god hit dealing 7.5% of their Current Health as True Damage and reducing any active shields by 75%. Skill Order: Venomous Haze (Skill 1) > Consuming Bellow (Skill 2) > Submerge (Skill 3) > The World Serpent (Skill 4). Obnoxious CC. [notes] => You out damage Khepri by a lot, if both ADC have returned, you basically have a free wave. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Passive When your ultimate ability has finished casting, you gain a shield equal to 90% of your protections from items and abilities for 5s. 1. Both are "bully the opponent" focused and have similar damage outputs, with Jorm having slightly more burst. [display_name] => Hercules Join the leading SMITE community.Create and share God Guides and Builds. ( At 55 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection. You can use this as a quick ward when checking Gold Fury or Fire giant, or just to mess with Loki's or Ao Kuang's. You out damage Khepri by a lot, if both ADC have returned, you basically have a free wave. [display_name] => Yemoja . You can see the most recently updated guides on the browse guides page. [notes] => He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. ( They are days of incredible violence, where both mortal and divine blood shall soak the ground, and the World Serpent will mete out destruction with a fanatic's zeal. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. AURA - ALL enemies within 25 units are dealt 20 (+1 Per Level) Magical Damage per second. [display_name] => Sobek Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. Start Smite is an online battleground between mythical gods. This effect can only occur once every 10s. Best build Ymir: Damage (Solo)/Support. PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. This can happen when a God is new or there is a new patch. Please keep this in mind while reading. ) Starting Build Finished Build Against Squishies LUL's Build Core -Finished Leveling Skills Section Skill Leveling 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 She will hurt you, same as she would hurt any tank. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. [notes] => Fafnir is a weird opponent to fight as Jorm, he genuinely can't proc your passive (First time I've ever said that), and his damage is lacklucster outside of his ult. This matchup is heavily based off of which ADC can capitalize on the punishment these titans are putting out. [url] => heimdallr PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. Both of you do good damage, and this matchup really comes down to your ADC and coordination. 1. If he's an idiot and solo ults you, well that actually might hurt, but then he's down an ult. [god] => Array ) Cooldown - 130s. Join. This consumable deals 20000 True damage to Jungle Monsters around you. If the target has over 2000 Health, your ability bonus damage scales up. I've had a Skadi do more than half my health in a single ability, it isn't fun. Geb out tanks you, no contest. If the target has over 2000 Health, the bonus damage scales up. This caps at 3 stacks. ( Tap each threat level to view Jormungandrs threats. Smite God: Jormungandr Build Guide Discussion 0 More Guides Tap an item or ability icon for detailed info Jormungandr Build Attacker's Blessing Doom Orb Shoes of the Magi Breastplate of Valor Void Stone Spear of Desolation Rod of Tahuti Readme First, sorry for my english. If the Xing Tian is aware of how to proc Jorm's passive (With his 2 or Ult) in time with his ADC's assault, Jorm is pretty dead. If I know I'm going to need to start rotating before finishing Gauntlet I will usually go for Breastplate (safe) or Tyrannical Helm (We need damage). PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. [display_name] => Izanami [url] => hades She will hurt you, same as she would hurt any tank. If you like Jormungandr Solo, you can refer this way. ) If you are alone you only gain 40 Physical and Magical Protections. Does this work? Cooldown - 120s. Please verify that you are not a bot to cast your vote. If Anhur wants you dead, you are dead. Vote received! The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. [notes] => This is a provisionally easy ranking. Copyright 2019 SMITEFire | All Rights Reserved. I want to receive promotions from our partners. He's not a true tank as a support, he can be tanky, but for a precious few minutes at the start of the match he is veeerrry killable. Please keep this in mind while reading. Gem Of Fate -> Knights Shield -> Pridwen. Among these days of judgement, none are eclipsed in their scale of horror and destruction foretold of more than Ragnarok, the prophesied disaster of the Norse pantheon. Heimdallr can, and probably will hurt you with his auto's. - Jorm's breath attack doesn't proc anything, so don't try and use it that way. Array Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. This effect is not interrupted by damage but is interrupted by hard Crowd Control. While Empowered, Jormungandrs basic attack fires at its fastest rate. ) [notes] => He's obnoxious and you really can't do anything to pressure him. Same god and skin for both teams in All-Out Assault (in a pubs match) 1 / 2. Shard Relics can be upgraded to a new Relic once you reach Level 12. This can only occur once every 45 seconds. When the shield is broken or expires, Allied Gods gain a new buff providing 15% Damage Mitigation and 20% Movement Speed for 3s. when you or an allied god pick up a spike, they gain a buff that causes their next ability to deal bonus magic damage equal to 3% of their own max hp. ( Fafnir is a weird opponent to fight as Jorm, he genuinely can't proc your passive (First time I've ever said that), and his damage is lacklucster outside of his ult. This matchup is as dead even as is possible. Ymir build Damage (Solo) If you like Ymir damage (solo), you can refer this way. [god] => Array 1. The time Jormungandr bestrides the earth is one of unmatched calamity, the days of Ragnarok where the oceans boil and the land quakes. Passive If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to crowd control for 1s. [scoreVal] => 1 The waves of energy that would draw in most still do damage (and proc Jorm's passive), but Jorm doesn't get pulled, it seems self explanatory, but I've actually messed this up in the heat of battle. Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. If this happens, you are dead, just give up and be ready to buy items. Array Each cloud increases the size of Consuming Bellow and Empowers him up to 3 times while also dealing extra damage to Enemies hit. ) PASSIVE - Enemies hit by your damaging Abilities take an additional 48 Physical Damage over 2s. Using this item allows you to teleport to any allied structure or ward while Rooted in place. ) 1. I want to receive promotions from our partners. Cloak -> Cloak of Concentration -> Mantle of Discord. Can only trigger once per enemy per ability. Stacks provide 1 physical and magical protection. Cooldown - 170s. Cooldown - 110s. Jormungandr submerges into the ground turning invisible as he searches for prey. Your biggest threat is his stun, which he would have to try and miss cause you are a chonker. ) Contrarily, if the Xing is an idiot who doesn't figure out that he can't throw you, you are set. Would you like to let the author know their guide helped you and leave them a message? You out damage geb, no contest. [god_id] => 68 ) Smite Arena Jormungandr Season 8.7 No BOOTS High Damage!!!! Gilded arro. Please consider supporting us by whitelisting us in your ad blocker! 1. This guide here is my way of contributing to the game and helping new players pick up and play the big ol' snak if they so want to. [notes] => Honestly, just charge her, she really can't stop you. [god_id] => 106 SMITEFire is the place to find the perfect build guide to take your game to the next level. . [god_id] => 107 Cerberus hurts a lot, but you are completely immune to his ult, just like Ares. First off, Skadi just hurts. [god_id] => 5 Each cloud increases the size of Consuming Bellow and Empowers him up to 3 times while also dealing extra damage to Enemies hit. Keep pressure on her ADC if you can because you will not be killing her if she knows what she's doing, but the same could also be said about you. [url] => kumbhakarna ) [god_id] => 23 ( Hey, Im Zathong and this guide is about Jormungandr Build in Smite Season 10. Jormungandr & Gilded Arrow Buff! Array Both of you hurt each other, but realistically, neither of you are going to die until you either get ganked or mess up. No not really, you'd be better off with any jungler, hell even Loki works better. 13. r/Smite. Enchanted Kusari -> Spellbound Kusari -> Shoguns Kusari. ( You could play a tiny rodent, or an anime schoolgirl, but you could also play Jormungandr the DESTROYER OF GODS! ( This matchup is heavily based off of which ADC can capitalize on the punishment these titans are putting out. [god] => Array Would you like to let the author know their guide helped you and leave them a message? SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. Aura Allied gods within 70 units have their physical protections increased by 15 and their hp5 increased by 25. [notes] => Ah Sobek, the true ADC. [scoreVal] => 3 [notes] => Ouch, just ouch. Your first priority should always be boots, because Jorm is slow to begin with. [notes] => Ok, so Xing Tian is really a good showcase for Jorm's major weakness, his own passive. I would never say ignore him in this matchup, but I would advise that you concentrate more effort on killing the ADC, ***ba does close to nothing on his own. [god] => Array Smite Arena Jormungandr Season 8 Damage Build | Awesome Damage Build with High CC Protection!!! There isn't much to the mirror match, if you play better, you will win. If you two are alone in lane, you might be able to win a boxing match. As for credentials, I have almost 2000 worshippers on Jorm (which isn't a lot for some people, but is quite a lot for me) and like all game modes equally (except random god modes, I despise random god modes). ( Mystical Earring -> Rose Spike Earrings -> Manticores Spikes. This does not stack with similar Auras. You do a considerable amount of damage, and can probably out damage her provided she doesn't break a bunch of rocks near you. Using this item reduces the Healing received by all enemy gods within 55 units by 40% for 10s and removes 75% of any currently applied shield. ( Unlike someone like Khepri or Kumba, Ares isn't going to be able to throw out an ability willy nilly to proc your passive, his ult is too valuable. However you choose to play Jormungandr, The SMITEFire community will help you craft the best build for the S10 meta and your chosen game mode. 1. AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%. Basically, this matchup is all down to your ADC and whether they can compensate for your weaknesses. Ares | Artio | Athena | Bacchus | Cabrakan | Cerberus | Cthulhu | Fafnir | Ganesha | Geb | Jormungandr | Khepri | Kumbhakarna | Kuzenbo | Sobek | Sylvanus | Terra | Xing Tian | Yemoja | Ymir | Atlas smite | Maui ->View All Gods, Your email address will not be published. This caps at 100 power and 20% Lifesteal at 25% Health. You do good damage to him and can easily bully him, buy tainted steel the second you see him on the god screen. PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. This relic has 2 charges. Essentially, this matchup will be won by whichever ADC is able to stay in lane. ) After selecting a target area, Jormungandr flies into the air, diving down and crashing into enemies as his body then slams into the ground. ) Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. You can see the most recently updated guides on the browse guides page. Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. Combo 2: The World Serpent -> Consuming Bellow -> Submerge. This can stack up to 3 times. If she's paired with someone like Xing Tian, you will die. a lot. [notes] => He's not a true tank as a support, he can be tanky, but for a precious few minutes at the start of the match he is veeerrry killable. Want to support SmiteFire with an ad-free experience? [url] => fafnir The rest of Jorm's build is pretty self explanatory, Spirit Robe is good because its passive makes up for Jorm's passive procing. Targets hit take 5% increased damage for 5s, stacking 2 times. [god] => Array 1. Your biggest advantage over Ymir are your 1 and ult. Sure the ult will hurt, a lot, but you won't be pulled into the middle of his team. Cthulhu could theoretically proc Jorm's passive with his 3, though that would probably put Cthulhu waaaay out of position so long as Jorm is where he should be. [god] => Array Array Cooldown - 120s. ) Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. 1. Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. Today we will be playing the new character Jormungandr, with a full damage build! ) [display_name] => Kuzenbo You are a huge hitbox and will probably soak up a lot of damage if you get terra ulted, it isn't worth the risk, ult and leave, or ult and sow chaos. [scoreVal] => 3 ( [notes] => Similarly to an Athena, a good Terra will chew you up and spit you out. She can't proc your passive, but she may not have to. ) [god_id] => 101 Your biggest advantage in this matchup, Ares can't ult you. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. The initial countdown will not start until you leave the fountain. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. ) I've done this, it's fun as hell. 1. Can be upgraded at level 15. Please consider supporting us by whitelisting us in your ad blocker! Sobek will proc your passive with his charge and his spin manuever, though he can't chuck you around. Both of you put down fairly even damage, but Bachus can easily proc your passive with his bellyflop. Most of the time, the only advice I hear for this matchup is "Don't get frozen" but the problem is, your hitbox is the size of a building and Ymir's freeze is a cone. Yemoja really can't compete with the damage you can put out if you play him right. Jormungandr. Remember, if Cabra hurts you, he isn't hurting your squishy friends. Like Aphro, you definitely won't be winning a prolonged encounter due to his heals and Baron's Brew, meaning you should already have Tainted Steel or Contagion. Jormungandr submerges into the ground turning invisible as he searches for prey. Your best case scenario, if Ares ults, use yours as well, then just knock up all of his allies as they close in on anyone who didn't buy beads on your team. Instead, he gets Dazed. Jormungandr counter Tips. If you secure the killing blow on that target you gain 3 bonus gold and 25% attack speed for 8s, and restore 30 Mana. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. ( ( Your biggest advantage in this is full on immunity to his ult, which you should use to your advantage by blocking his trip to nippleheim whenever you can. Your best bet when fighting a Geb is to remove his source of damage, provided you can get your ADC to basically ignore the Geb, you can put the pressure on his ADC and hopefully remove him from the equation. ) [god_id] => 12 Breastplate-> Silver Breastplate -> Breastplate of Valor, Magic Focus -> Enchanted Spear -> Spear of the Magus. Array If the Xing Tian is aware of how to proc Jorm's passive (With his 2 or Ult) in time with his ADC's assault, Jorm is pretty dead. (Which is neat and an impressive display of voice acting skill since the two voices are so different) I'd be happy to share a damage build I've been working on if you'd like. [scoreVal] => 2 [god] => Array SMITEFire is the place to find the perfect build guide to take your game to the next level. PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. PASSIVE - 10% of your Mana from items is converted to Magical Power. If Anhur wants you dead, you are dead. ( As a side note, unlike most tanks, Jormungandr cannot jump into a Baron's ult to absorb it for his teamate like most supports. Find the best Jormungandr build guides for SMITE Patch 10.2. This effect lasts 15s and is doubled if you are the one who picks up the Spike. [display_name] => Fenrir Basically, this matchup is all down to your ADC and whether they can compensate for your weaknesses. Geb's schockwave and boulder-mode both proc your passive if you get hit with them, but he really can't capitalize on them alone (Unless he goes straight damage, which was a scary experience for me). At 75 stacks this item Evolves, gaining 10 Magical Penetration and 3% extra Mana to Power conversion. Jormungandr is so large that he cannot be affected by Hard Displacement. This Build will grant the auto damage you could never imagine,you could hit up 180! Can be upgraded at level 20. ) [url] => apollo PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s. ) Vote received! [scoreVal] => 4 ) - War Flag: My new favorite, which provides good recovery in the laning phase for assists on minions and jungle monsters. ) Ganesha build Damage (Solo) If you like Ganesha Damage, you can refer this way. Funnily enough, Ares really is the best and the worst matchup simultaneously. This guide has not yet been updated for the current season. Q.) Unlike someone like Khepri or ***ba, Ares isn't going to be able to throw out an ability willy nilly to proc your passive, his ult is too valuable. Join the leading SMITE community.Create and share God Guides and Builds. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. It is really easy to get stuck on Ganesha's ult while playing as Jorm due to his big hitbox. This author would like to receive feedback. A decent Terra shouldn't be much of a problem though provided you and your ADC are competent. Ah Sobek, the true ADC. PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 2 Protections in an Aura that corresponds with the damage type of the target. You can take quite a beating, and if Cabra is out of position beating on you, he's an easy target for your damage dealers. PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. Your biggest threat is his stun, which he would have to try and miss cause you are a chonker. [display_name] => Cabrakan Jormungandr draws power from toxic clouds nearby while channeling for 1.2s. [notes] => Odin help us. ) [god] => Array Your best bet when fighting a Geb is to remove his source of damage, provided you can get your ADC to basically ignore the Geb, you can put the pressure on his ADC and hopefully remove him from the equation. Jormungandr is a guardian God has crowd control, abilities deal high damage and Immune. Please consider supporting us by whitelisting us in your ad blocker! If you have the lowest gold on your team, the assists also provides 15 Bonus Gold. This can only occur once every 15 seconds. ( Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. [url] => geb Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. 1. Array When in doubt, just assume it doesn't work. AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25. The immediate power and defense also really helps a big tank like Jormm. PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%. As a side note, unlike most tanks, Jormungandr cannot jump into a Baron's ult to absorb it for his teamate like most supports. Basic Attack Damage: 38 (+ 1.5) + 20% of Magical Power Progression: 1/1/1x damage and swing time. PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. This is a build from personal opinions and hope to receive your comments. Cooldown - 130s. ( [god_id] => 80 [notes] => She's abnoxious, but she won't kill you alone. The most obvious example would be switching Breastplate for Contagion if fighting a healer like Aphro or Baron. ( Best Jormungandr build guides for Smite 2023. ( And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. Biggest piece of advice, she isn't a tank and you put down solid damage, she can't heal someone who's already dead. If she ults you, ult out. Additionally, all allies take 40% reduced damage from Basic Attacks while the shield is active. Please verify that you are not a bot to cast your vote. PASSIVE - You deal 30% increased damage to Jungle Monsters. You will get frozen if he aims for you, and if his ADC is paying attention, it will hurt. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. ) Passive You gain an additional 15% damage mitigation for 3s whenever you are hit with a hard crowd control effect or root. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. [url] => aphrodite [url] => jormungandr [god] => Array 1. The waves of energy that would draw in most still do damage (and proc Jorm's passive), but Jorm doesn't get pulled, it seems self explanatory, but I've actually messed this up in the heat of battle. [display_name] => Aphrodite Would you like to let the author know their guide helped you and leave them a message? If your ADC is better than theirs, you could probably bully the Cthulhu down, if there ADC is better, you will need to play extremely cautious since you two are so even. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP.